The sphere MPEG shows an animation of a textured sphere and plane lit by 3 lightsources. It was made with a small C program, which was only a test for a marble-like 3D texture and some illumination and shadow effects. Original version made in November 1994, the current MPEG was made in June 1998. The current version generates anti-aliased images with motion blur, using 32 samples per pixel.
The High Tech MPEG shows an animation of a particle system which looks a bit like fire. About 80,000 particles are computed for each frame. The particles originate from a bitmap of the High Tech Automation logo. HTA is my former employer. The second MPEG is a 3D version, which used 750,000 particles and a totally different approach to compute the movement of the flames. There is also a high res (802k) version and a high res, high quality (2425k) version of this animation.
For a while I worked for Philips Home Services who made a phone with built in terminal. For them I (re)designed the web site. Unfortunately they did not use the imagemap I designed for them, they used a smaller version of the image with no text on it. Click on the image above to see the original imagemap. Most graphics were made with a predecessor of the program I used for the title graphics on this page.
The nebula effect was programmed by me in May/June 1998, and it is only a very small C program (less than 5k). It is a transparent 3D texture, and it uses the same code as the marble texture on the sphere at the top of the page. Click on the image to see an animated flight through the nebula (MPEG, 839232 bytes). Here is a larger image of the effect, big enough to use as a backdrop.